Recent Blog Posts

Choosing an NES Programming Language

This topic can be nuanced, and it can be impacted by factors like existing programming experience, but I want to try and give you the short answer. There is no wrong answer to choosing a programming language to make NES […]

NESFab Post-Mortem

Is NESfab the future of NES development?

RETROBREW Magazine Issue #1 Profit and Loss

It’s been a few months since Issue #1 of my homebrew videogame magazine, RETROBREW, was released, and I thought it would be a good time to share some data on how well it sold, what it cost to make, and […]

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